{"id":633693,"date":"2024-11-06T00:44:01","date_gmt":"2024-11-06T00:44:01","guid":{"rendered":"https:\/\/pdfstandards.shop\/product\/uncategorized\/iso-iec-180402019\/"},"modified":"2024-11-06T00:44:01","modified_gmt":"2024-11-06T00:44:01","slug":"iso-iec-180402019","status":"publish","type":"product","link":"https:\/\/pdfstandards.shop\/product\/publishers\/iso\/iso-iec-180402019\/","title":{"rendered":"ISO\/IEC 18040:2019"},"content":{"rendered":"

This document defines a reference model and base components for representing and controlling a single LAE or multiple LAEs in an MAR scene. It defines concepts, a reference model, system framework, functions and how to integrate a 2D\/3D virtual world and LAEs, and their interfaces, in order to provide MAR applications with interfaces of LAEs. It also defines an exchange format necessary for transferring and storing LAE-related data between LAE-based MAR applications.<\/p>\n

This document specifies the following functionalities:<\/p>\n

a) definitions for an LAE in MAR;<\/p>\n

b) representation of an LAE;<\/p>\n

c) representation of properties of an LAE;<\/p>\n

d) sensing of an LAE in a physical world;<\/p>\n

e) integration of an LAE into a 2D\/3D virtual scene;<\/p>\n

f) interaction between an LAE and objects in a 2D\/3D virtual scene;<\/p>\n

g) transmission of information related to an LAE in an MAR scene.<\/p>\n

This document defines a reference model for LAE representation-based MAR applications to represent and to exchange data related to LAEs in a 2D\/3D virtual scene in an MAR scene. It does not define specific physical interfaces necessary for manipulating LAEs, that is, it does not define how specific applications need to implement a specific LAE in an MAR scene, but rather defines common functional interfaces for representing LAEs that can be used interchangeably between MAR applications.<\/p>\n","protected":false},"excerpt":{"rendered":"

Information technology \u2014 Computer graphics, image processing and environmental data representation \u2014 Live actor and entity representation in mixed and augmented reality (MAR)<\/b><\/p>\n\n\n\n\n
Published By<\/td>\nPublication Date<\/td>\nNumber of Pages<\/td>\n<\/tr>\n
ISO<\/b><\/a><\/td>\n2019-05<\/td>\n48<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n","protected":false},"featured_media":633707,"template":"","meta":{"rank_math_lock_modified_date":false,"ep_exclude_from_search":false},"product_cat":[677,2634],"product_tag":[],"class_list":{"0":"post-633693","1":"product","2":"type-product","3":"status-publish","4":"has-post-thumbnail","6":"product_cat-35-140","7":"product_cat-iso","9":"first","10":"instock","11":"sold-individually","12":"shipping-taxable","13":"purchasable","14":"product-type-simple"},"_links":{"self":[{"href":"https:\/\/pdfstandards.shop\/wp-json\/wp\/v2\/product\/633693","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/pdfstandards.shop\/wp-json\/wp\/v2\/product"}],"about":[{"href":"https:\/\/pdfstandards.shop\/wp-json\/wp\/v2\/types\/product"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/pdfstandards.shop\/wp-json\/wp\/v2\/media\/633707"}],"wp:attachment":[{"href":"https:\/\/pdfstandards.shop\/wp-json\/wp\/v2\/media?parent=633693"}],"wp:term":[{"taxonomy":"product_cat","embeddable":true,"href":"https:\/\/pdfstandards.shop\/wp-json\/wp\/v2\/product_cat?post=633693"},{"taxonomy":"product_tag","embeddable":true,"href":"https:\/\/pdfstandards.shop\/wp-json\/wp\/v2\/product_tag?post=633693"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}